How to play

Pick a game, add your players and share one phone. No accounts, joining codes or downloads. Everyone plays — nobody needs to be the host.

Know Me?

2–8 players · Competitive

  1. One player is the Subject each round. They turn away from the phone and group; they stay in the room.
  2. Everyone else reads the choices in silence. Start the countdown, then show one finger for A or two for B, together.
  3. Tap PREDICTIONS LOCKED. Hide your hands before asking the Subject to turn back. Reveal the choices and let the Subject tap A or B.
  4. Correct predictors tap their own name for +1. The Subject cannot score on their own turn. Everyone gets equal turns.

Quick, Normal and Long always finish complete Subject rotations. Your exact round count and turns each are shown in setup. Long always uses Random Mix.

Play Know Me? →

Majority Rules

3–8 players · Competitive

  1. Put the phone where everyone can see. Predict which option most of the room will choose.
  2. Read first, then start the countdown. At zero, everyone says A or B or points at an option at the same time.
  3. Anyone nearby taps A WON, B WON or TIE to record which prediction had more people.
  4. Correct predictors tap their name for +1. A tie means no points. Joint final winners share the win.

Quick is 5 rounds, Normal is 10 and Long is 20. Long always uses Random Mix.

Play Majority Rules →

Match Up

2–8 players · Co-operative

  1. Keep the phone central. Choose instinctively and try to match the whole group.
  2. Read the choices, then start the countdown. Everyone says A or B or points at an option together at zero.
  3. Record ALL A or ALL B only if absolutely everyone matched: that earns the group +1. Otherwise tap NO MATCH.
  4. Work together for the highest group score. There are no individual winners or partial points.

Quick is 5 rounds, Normal is 10 and Long is 20. Long always uses Random Mix.

Play Match Up →

Most Likely

3–8 players · Competitive

  1. Put the phone in the middle and read the prompt together. Keep it friendly.
  2. Start the countdown. At zero, everyone points to one player at the same time. Self-pointing is allowed.
  3. Count the pointing hands together. Tap the name of whoever received the most votes for +1.
  4. A tie? Tap every tied round winner once. The highest final score wins; joint winners share the win.

Quick is 5 rounds, Normal is 10 and Long is 20. Long always uses Random Mix.

Play Most Likely →

Correct players record their own points. Original predictions and pointing votes are never entered into the phone. Keep it friendly, and let the group verify the result together.